Ultra-high-performance industrial PCIe SSDs and DDR5 memory solutions, which meet the high-definition image and data processing requirements of new gaming machines, will be displayed on-site. Apacer, the world's leading industrial storage and memory brand, will return to participate in the AGE in Sydney, Australia from August 9th to 11th, to celebrate the return of the AGE and demonstrate its long-term research and development capabilities in the casino gaming application market. The Australasian Gaming Expo (AGE), which has been postponed for two years by the worldwide pandemic, officially returns this year. The JPR article suggests that Intel missed the bus both with its time-to-market and scale. Since Q1-2021, Intel has lost $2.1 billion to AXG, with not much to show for. The company's Xe-HPG architecture, designed for high-performance gaming, was marketed as its first definitive answer to NVIDIA GeForce and AMD Radeon. Intel started reporting revenues from the AXG business since Q1-2021, around which time it started selling its first discrete GPUs as the Intel DG1 Xe MAX, based on the same Xe-LP architecture powering its iGPUs. Xe-LP based iGPUs do not count as they're integrated with client processors, and their revenues are clubbed with CCG (Client Computing Group). JPR reports that Intel has invested several billions of Dollars into AXG, to little avail, with none of its product lines bringing in notable revenues for the company. Founded to much fanfare in 2016 and led by Raja Koduri since 2016 AXG has been in the news for the development of the Xe graphics and compute architecture, particularly with the Xe-HP "Ponte Vecchio" HPC accelerator and the Arc brand of consumer discrete graphics solutions. The firm just published a scathing editorial on the future of Intel AXG (Accelerated Computing Systems and Graphics), the business tasked with development of competitive discrete GPU and HPC compute accelerators for Intel.
Jon Peddie Research (JPR) provides some of the most authoritative and informative market-research into the PC graphics hardware industry.